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Making games under the name Frozen Fractal.

Currently working on Around The World (working title), a roguelite game about navigation, exploration and discovery in the Age of Sail. The header picture shows a preview.

100% GenAI and LLM free.

Making games + not a dick = insta-follow.

I almost exclusively toot in English but may reply in Dutch and broken German as well.

Making games as Washing-Up Software Projects. I like big pixels and glowy vectors. Scottish but melting in Texas.

#tech #gamedev #scottish #retro

- Software Architect since 1993 (Current stack: Elixir and Phoenix, working in Agrotech)
- PostgreSQL Analyst for 20+ yrs
- I create a lot of Gamedev, Open-Source and Digital Art Experiments
- Indie Game Dev making Brazilian Street Food Simulator https://bit.ly/BRSSteam
- Godot course: https://bit.ly/GodotUI
- From ๐Ÿ‡ง๐Ÿ‡ท working remotely for ๐Ÿ‡ฉ๐Ÿ‡ฐ
- Lived in ๐Ÿ‡ง๐Ÿ‡ท๐Ÿ‡ฉ๐Ÿ‡ฐ๐Ÿ‡ต๐Ÿ‡น๐Ÿ‡ฏ๐Ÿ‡ต

Steve Streeting aka Sinbad. Greybeard. Iโ€™ve made engines (Ogre3D), devtools (Sourcetree, Git LFS), now making Unreal Engine tools & a game about silly wizards going mining called MinerMancers with my wife. Baker, coffee nerd, Cat Dad. He/him

๐Ÿ•น๏ธ Visit http://IndieDev.site. Release your #indiegame on Steam. Beat the odds. Start now!
๐Ÿคธ He/him.
๐Ÿง Views = mine.
๐Ÿ› ๏ธ Experience: Stray Fawn Publishing, Giant Fox Studios, Ancient Forge, RenGen Marketing, Frogsong Studios, Star Drifters, GOG.com, #indiedev & more

I draw and make stuff | I don't use AI/LLMs
็ตตใ‚’ๆใใƒป็‰ฉใ‚’ไฝœใ‚‹๏ฝœ็”ŸๆˆAIใฏไฝฟใ‚ใชใ„

He/him

I teach C++ & computer graphics and make videogames

Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1

Check out my cozy traffic simulator: https://store.steampowered.com/app/2403100/Costa_Verde_Transport_Department/

Hello! I am a game dev, already worked from small to big teams, leading and getting lead to deal with !FUN! and fun things.

Also, I learned that being apolitical is a kind of politics.

Currently doing his best to make his own game engine here:
https://github.com/leandro-benedet-garcia/clockwork-reverie

#gamedev #cpp #python #enginedev #csharp

Founder of Get Set Games - Creators of Mega Jump, Mega Run and Storm Casters!

Hobbyist game dev with a knack for producing videos, music, tools, art, and mediocre jokes.
[he/his]

A tiny game studio developing family-friendly games 100% organically coded by life forms.

๐Ÿณ๏ธโ€๐ŸŒˆ ๐ŸŸฅ โœŠ
Got a background in Cultural Studies and as a gardener. Interested in Sword & Sorcery, Space Opera, Cyberpunk, Neo-Noir, RPGs, Metal, and Synthwave.
I started working on my own videogame in 2024, even though I have basically no prior experience with videogame development.

๐Ÿ‡ฌ๐Ÿ‡ง ๐Ÿ‡ฎ๐Ÿ‡น ๐Ÿ‡ณ๐Ÿ‡ด he/him
I post gaming, linux, tech, cooking, space etc.
Principal DevOps @ Frontier.
Prev. Unity, Feral Interactive and a bit of Valve.
Creator of GameMode and other stuff.
Opinions are my own. We all lift Together.

I'm a chill dude looking for interesting conversations around game development, drawing, writing, nature and science. My music is metal and I like to create stuff.

โ€ข Running afficionado (endurance, trail)
โ€ข Linux user (Gentoo, KDE 6)
โ€ข Software developer (C++'17, Qt, C#)
โ€ข Aspiring indie game developer (UE4)
โ€ข Environmentalist

I dislike jerks, religion, right wingers and tankies.

Graphics and game dev - and published researcher. previously EA SEED, nvidia, blizzard, monolith, others. graphics, audio synth, exotic computation. No gods, no masters. Destroy what destroys you. http://blog.demofox.org.

Former GarageGames. Career wanderer. Embedded systems Rust developer. KiCAD cave-woman.

Indie game developer (like that movie). Maker of Quest of Dungeons, Vizati and other weird games. โ€จ๐Ÿ“ Interwebs in Portugal

Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.

All ideas are my own, but you'd be crazy not to agree.

Just released ๐—ฆ๐—จ๐—ฃ๐—˜๐—ฅ ๐—ง๐—ข๐—•๐—ข๐—š๐—š๐—”๐—ก ๐Ÿฏ๐—— on #Playdate! It's in 3D!!! ๐Ÿซจ

Very often I have game ideas, and sometimes I'm deciding it's worth making them, so I make them!
For instance my game where you break into ClosedAI building to unplug AI, available on PC and... PS Vita!

There is also a project of an Animal Crossing Wild World fan-game, it's paused now, but I WILL finish it one day ๐Ÿ˜ค

XMPP: pikario@chalec.org

#GodotEngine #IndieDev #Playdate ๐ŸŸค